v0.6.2 Regression


main change = decreased tech costs

cosmetic:

  • reverted explorers and tech cult to vanilla-like sprites
  • added cosmetic effects to some weapons
  • some UI color changes
  • renamed some things

components:

  • nerfed most homing weapons
  • nerfed t1 lasers and pulsars, buffed cannons
  • remade Thunderstorm weapons on advanced ammo, deleted m2 versions
  • more component modifications adjustments again
  • scorcher bombs reverted back to frag bib
  • buffed stasis torpedoes

ships:

  • added XXX builds to Primitives
  • buffed synthetic (mech beholder)
  • reworked t1 builds in general
  • reworked tartarus into a standard ship, power circuit deleted
  • more AI adjustments to bots

quests and factions:

  • better loot of trade fleets, lower prices to trade
  • fixed softlock of beacon pirates
  • readjusted beacon quest chances (less pirates, more empty or loot)
  • added FSE to free nodes
  • added max faction distances

and maybe something else.

Files

PhyGS 0.6.2 Regression 39 MB
3 days ago

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