v2.1 mini-update
Expedition Insanity » Devlog
This update mostly consists of bugfixes and nerfs, but it's nothing drastic to actually hinder the experience.
- insect colony money nerf (still large)
- reintroduced actual crafting levels (quite leniently)
- removed some stuff from engineer blueprint pool (mostly mk2 capitals)
- adjustments to stats and builds as usual
- longer cooldown for rechargeable worm tails
- adjusted manipulator quest requirements
- added STL to lvl100+ perk
- rebalanced Terdantex and moved their faction distance
- small colossal armor is now 3x3
- some of the new small weapons now go in any slot
- lower base reclaiming quests chance
- more complex base reinforcements on capture fail
- more cosmetic reworks
Files
Expedition Insanity 2.1 141 MB
7 days ago
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Expedition Insanity
"Hard Mode" of Expedition Infinity
Status | In development |
Category | Game mod |
Author | TheGreyRadical |
Tags | event-horizon |
More posts
- v2.2 mini-fix2 days ago
- v2.0 "EIns-Zwei"18 days ago
- v1.1 mini-fix40 days ago