v2.1 mini-update


This update mostly consists of bugfixes and nerfs, but it's nothing drastic to actually hinder the experience.

  • insect colony money nerf (still large)
  • reintroduced actual crafting levels (quite leniently)
  • removed some stuff from engineer blueprint pool (mostly mk2 capitals)
  • adjustments to stats and builds as usual
  • longer cooldown for rechargeable worm tails
  • adjusted manipulator quest requirements
  • added STL to lvl100+ perk
  • rebalanced Terdantex and moved their faction distance
  • small colossal armor is now 3x3
  • some of the new small weapons now go in any slot
  • lower base reclaiming quests chance
  • more complex base reinforcements on capture fail
  • more cosmetic reworks

Files

Expedition Insanity 2.1 141 MB
7 days ago

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